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FluidX3D Run - [source code]

Prepare and launch a FluidX3D GPU wind simulation (builds the solver from source, runs on the GPU). LICENSE: FluidX3D (ProjectPhysX) is free for NON-COMMERCIAL use only — public research, education, or personal use. Commercial use is not permitted. See the FluidX3D LICENSE.

Input

Name Nickname Description
Buildings B Building geometry to voxelize.
ABL ABL inflow from the 'ABL Flow' component — the SAME boundary condition OpenFOAM uses. Supplies reference speed, reference height, roughness length and flow direction. Uses the first wind direction (FluidX3D runs one direction per case).
Settings S FluidX3D run settings (optional; defaults used otherwise).
Dir Working directory (optional; default ~/Eddy3D/FluidX3D).
Prepare P Build the case + solver from source (does not launch).
Run R Prepare (if needed) and launch the GPU solver.

Output

Name Nickname Description
Logs L Run log / status.
Folder F FluidX3D case root folder.
Case C FluidX3D result (VTK directory) — plug into the Probe component's Case input.